Layouts/ Whitebox for Storage Room
Overview of the entire map. My room is circled in blue.
Interior views of my room. The red triangle represents the fire, and the blue puddle on the floor will be the electric water. The small grey square is where the key card will be. The keycard will allow the player to exit the room and enter an escape pod. The purple cube is for reference; it represents the player's approximate size. I really wanted to make my level have a dynamic layout that was fun for the player to explore. The fire and water add a nice bit of danger and consequence should the player fail to jump from box to box. The vents the player must walk through (as seen in the walls) also make the room more interesting geometrically; the room is no longer just a box. The vents were the hardest thing to 3D model since I am new to ProBuilder, but overall I'm pretty satisfied with the result!
Get Space Escape
Space Escape
Escape before its too late!
Status | Released |
Authors | NvN, Endertails73, alisaleemi |
Genre | Puzzle |
Tags | Escape Game, Parkour, Space |
More posts
- Environment Art: LightingNov 29, 2021
- Scripting + Level Design RecapNov 29, 2021
- Final Sound and Narrative UpdatesNov 29, 2021
- Environment Art: 2D Assets and ParticlesNov 29, 2021
- Environment Art: 3D AssetsNov 29, 2021
- Final Script ChangesNov 29, 2021
- Win and Lose Scenes AddedNov 21, 2021
- Pre and Post Formal Playtest Sound UpdatesNov 15, 2021
- Group Post about Playtest FeedbackNov 01, 2021
- Update on ScriptingNov 01, 2021
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