Final Sound and Narrative Updates


To add the final touches to our project, I implemented a variety of new features and bug fixes. 


In this update: 

-Typing in the code is now more responsive;  on value change for typing sound implemented

-Polished win, lose, and start screens; no more buttons, you now just have to press space to start/restart

-Valve sound only triggers the first time you press it

-Added glow effect and spin animation to keycard 

-Rearranged obstacles in the loading bay to prevent players from bypassing the first vents 

-Assisted in the renovation of the maze by rearranging walls and adding color to the walls and floor


As of now, all sounds have been fully implemented and are triggering properly. The narrative has been streamlined and conveyed to the player in a variety of verbal and visual ways. The game is playable, and hopefully, relatively bug free!

All sounds can be viewed and listened to here:

https://drive.google.com/drive/u/1/folders/1BW8APcyFBhW41eqPr1J6dGsWTgq0FR1h

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